interaction

Fitts' Law

The time required to move to a target area is a function of the distance to the target and the size of the target.

interaction-designtarget-sizeusability

When to Use

Make important targets large

Increase the size of frequently used buttons and interactive elements to make them easier to click or tap.

Place targets near the cursor

Position commonly used controls close to where users' cursors or fingers naturally rest.

Increase clickable areas

Make clickable areas larger than the visual element, especially for small icons or text links.

When to Avoid

Don't make targets too small

Avoid creating small interactive elements that are difficult to accurately target, especially on touch devices.

Origin

Fitts' Law was formulated by psychologist Paul Fitts in 1954. The law predicts that the time required to rapidly move to a target area is a function of the ratio between the distance to the target and the width of the target. This principle has become fundamental to interface design, especially for touch interfaces where target size is critical.

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Categoryinteraction